/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2emu.gameserver.network.serverpackets;

import com.l2emu.gameserver.model.L2ItemInstance;
import com.l2emu.gameserver.model.actor.instance.L2PcInstance;
import com.l2emu.gameserver.templates.item.L2Weapon;

/**
 * Sdh(h dddhh [dhhh] d)
 * Sdh ddddd ddddd ddddd ddddd
 * @version $Revision: 1.1.2.1.2.5 $ $Date: 2007/11/26 16:10:05 $
 */
public class GMViewWarehouseWithdrawList extends L2GameServerPacket
{
	private static final String _S__95_GMViewWarehouseWithdrawList = "[S] 9b GMViewWarehouseWithdrawList";
	private L2ItemInstance[] _items;
	private String _playerName;
	private L2PcInstance _activeChar;
	private long _money;
	
	public GMViewWarehouseWithdrawList(L2PcInstance cha)
	{
		_activeChar = cha;
		_items = _activeChar.getWarehouse().getItems();
		_playerName = _activeChar.getName();
		_money = _activeChar.getAdena();
	}
	
	@Override
	protected final void writeImpl()
	{
		writeC(0x9b);
		writeS(_playerName);
		writeQ(_money);
		writeH(_items.length);
		
		for (L2ItemInstance item : _items)
		{
			writeH(item.getItem().getType1());
			
			writeD(item.getObjectId());
			writeD(item.getItemId());
			writeQ(item.getCount());
			writeH(item.getItem().getType2());
			writeH(item.getCustomType1());
			
			if (item.getItem().isEquipable())
			{
				writeD(item.getItem().getBodyPart());
				writeH(item.getEnchantLevel());
				
				if (item.getItem() instanceof L2Weapon)
				{
					writeH(((L2Weapon) item.getItem()).getSoulShotCount());
					writeH(((L2Weapon) item.getItem()).getSpiritShotCount());
				}
				else
				{
					writeH(0x00);
					writeH(0x00);
				}
				
				if (item.isAugmented())
				{
					writeD(0x0000FFFF & item.getAugmentation().getAugmentationId());
					writeD(item.getAugmentation().getAugmentationId() >> 16);
				}
				else
				{
					writeQ(0);
				}
				writeD(item.getObjectId());
				
				writeD(item.getAttackElementType());
				writeD(item.getAttackElementPower());
				for (byte i = 0; i < 6; i++)
				{
					writeD(item.getElementDefAttr(i));
				}
			}
			
			writeD(item.getMana());
			// T2
			writeD(item.isTimeLimitedItem() ? (int) (item.getRemainingTime()/1000) : -1);
		}
	}
	
	@Override
	public String getType()
	{
		return _S__95_GMViewWarehouseWithdrawList;
	}
}
